The Last of Us has spawned enough surrounding work that the ordering question comes up constantly.

Short answer

The short version: it is canon where the developers say it is, and enjoyable regardless.

  • Look for an official assets page before downloading anything.
  • Credit fan artists if you reuse their work.
  • Prefer the in-game option over an external tool when both exist.

There are two Last of Us canons running in parallel now — the games and the HBO series — and they diverge. Release order and chronological order are different, and both have their advocates. Assets circulated online are often ripped rather than released, which affects what you can legally do with them.

Where it fits with the game

Do the cheap check before the expensive one — that ordering alone saves most of the frustration. Licensed soundtracks are the most likely part to be missing from a re-release. Fan work is frequently better than official work and is not the same thing. There is no hidden trick here that the game is keeping from you.

Adaptations take liberties, and the interesting ones take them deliberately. Canon status is decided by the developers rather than by the adaptation's writers. A single check up front replaces a lot of guessing later.

Where to find it legitimately

Official art books contain material that never appears in the game itself. The Last of Us is not shy about hiding useful information two menus deep, so some of this is simply knowing where to look. What follows assumes you are on a current install and have not modified it.

  • Buy from the publisher's own store where one exists.
  • Play first if you mind spoilers — adaptations rarely respect them.
  • Read the whole sequence once before doing the first step.
  • Expect licensed music to be missing from re-releases.
  • Check whether something is official before treating it as canon.

What is fan-made

Treat anything stated without a version number as provisional. If you are coming to this after a long break, the terminology has probably moved on. Everything below is framed around the current state of The Last of Us rather than a launch-week impression. Most of the disagreement you will find online is two people describing different builds.

Anything that behaves differently on console than on PC is flagged where it matters. The community wisdom on this is roughly half right, and the half that is wrong costs the most time. If your result differs from what is described here, note what is different first rather than starting over.

Whether it is worth your time

Where something depends on your platform or region, that is called out rather than glossed over. If a step reads as obvious, do it anyway — the obvious ones are the ones people skip and then wonder about. The developers have changed their mind about this at least once, which explains the older advice.

Screenshots age faster than text, which is why this describes rather than shows. It helps to understand why a step exists, because then you can adapt it when your situation is slightly different. Where two approaches both work, the one with fewer moving parts is the one to keep.

What exists officially

The short version is near the top on purpose; the reasoning is there if you want to know why. There is usually a fast way and a reliable way, and it is worth knowing which one you are choosing. None of this needs a paid tool, a third-party launcher or an account on a site you have never heard of.

Where people go wrong

  • Skipping the prerequisite because it looked optional in someone else's summary.
  • Rushing the last step, which is usually the one with the actual requirement in it.
  • Copying a setup wholesale from a streamer without understanding what each part does.

The Last of Us FAQ

Why do other guides describe this differently?

Most were written for an earlier version and never revisited. Compare the steps against what your build actually shows.

Does this work the same on console and PC?

The logic is identical. Menu paths and button prompts differ, and any real difference is flagged above.

What if none of this works for me?

Then something in your setup differs from the assumption — version, region or platform. Check those three before anything else.

Is it canon?

Where the developers have said so, yes. Adaptations produced under licence are frequently their own continuity.

Bookmark it if you like, but honestly, once you have done it once you will not need to come back.