The honest answer to for mobile has changed at least once, which is why old threads disagree.
Short answer
Crossplay and cross-progression are separate switches, and The Last of Us does not necessarily have both.
- Confirm whether your friends are on the same build, not just the same game.
- Verify controller support separately from platform support.
- If a menu path does not exist for you, your build is older or newer than the one described.
There are two Last of Us canons running in parallel now — the games and the HBO series — and they diverge. A cut-down port is still a port, and the difference usually shows up in player counts rather than frame rates. Some features are disabled per-platform for reasons that have nothing to do with performance.
How to check before you buy
The short version is near the top on purpose; the reasoning is there if you want to know why. Store pages list supported platforms accurately; trailers do not. Console certification adds weeks to every patch, which is why fixes land unevenly. If a step reads as obvious, do it anyway — the obvious ones are the ones people skip and then wonder about.
Handheld versions often trail the main build by a full season. Cloud streaming sidesteps the hardware question and introduces a latency one instead. Most of the disagreement you will find online is two people describing different builds.
What you lose on the smaller platforms
Cross-progression carries your account; crossplay only puts you in the same lobby. Half the pages on this topic were written for a build that no longer exists, which is why they stop matching what you see. A single check up front replaces a lot of guessing later.
- Assume mobile versions are a different game with the same name.
- Look for a cross-progression toggle in account settings before starting fresh.
- Write down what you changed, so you can undo exactly one thing if it goes sideways.
- Check whether the version on sale is the current-gen one.
- Check the store page's supported-platforms box, not the trailer.
- Expect one number in every guide to be out of date; the method is what matters.
Streaming as a fallback
Everything below is framed around the current state of The Last of Us rather than a launch-week impression. The awkward part is rarely the step itself, it is knowing which step comes first. None of this needs a paid tool, a third-party launcher or an account on a site you have never heard of. The community wisdom on this is roughly half right, and the half that is wrong costs the most time.
The Last of Us is not shy about hiding useful information two menus deep, so some of this is simply knowing where to look. Do the cheap check before the expensive one — that ordering alone saves most of the frustration. Nothing here assumes a particular playstyle beyond wanting the thing to work.
Which versions exist right now
The developers have changed their mind about this at least once, which explains the older advice. What follows assumes you are on a current install and have not modified it. There is no hidden trick here that the game is keeping from you.
Where two approaches both work, the one with fewer moving parts is the one to keep. If your result differs from what is described here, note what is different first rather than starting over. Where something depends on your platform or region, that is called out rather than glossed over.
Crossplay versus cross-progression
If you are coming to this after a long break, the terminology has probably moved on. There is usually a fast way and a reliable way, and it is worth knowing which one you are choosing. Anything that behaves differently on console than on PC is flagged where it matters.
Where people go wrong
- Changing five things at once and then not knowing which one helped.
- Skipping the prerequisite because it looked optional in someone else's summary.
- Treating a rare edge case as the normal behaviour and planning around it.
- Ignoring the platform-specific note and then wondering why the steps do not line up.
The Last of Us FAQ
What if none of this works for me?
Then something in your setup differs from the assumption — version, region or platform. Check those three before anything else.
Does my progress carry across platforms?
That is cross-progression, and it needs to be linked through the publisher account before you start playing on the second device.
Why do other guides describe this differently?
Most were written for an earlier version and never revisited. Compare the steps against what your build actually shows.
Is the mobile version the same game?
Rarely. It usually shares the name and the art, and almost nothing else.
Anything that shifts with the next The Last of Us update will show up as a changed number, not a changed approach.